This guide lists every feature available in the Apex Legends product and explains what each one does. Use it to understand the options before you configure them.
Aimbot
Combat features. The aimbot is activated with a held key and covers activation keys, targeting options, smart targeting, visual indicators and fine-tuning settings.
| Feature | What it does |
|---|---|
| Aim Key 1 | Primary key to activate the aimbot. Must be held continuously to function. |
| Aim Key 2 | Secondary activation key. Works identically to Aim Key 1. |
| Aim Bone | Selects which hitbox to target: head, chest or other body parts. |
| Aim Preference (2D Mode) | Targets the enemy closest to your crosshair position. |
| Aim Preference (3D Mode) | Targets the enemy physically nearest to you, regardless of crosshair position. |
| Focus Team | Allows the aimbot to lock onto teammates. |
| Focus Downed | Enables targeting of knocked (downed) enemies. |
| Prediction | Compensates for target movement and projectile travel time. Especially effective with bows. |
| Check Visibility | Restricts targeting to enemies that are currently visible, preventing locks through walls. |
| Draw FOV | Renders a circle around the crosshair showing the active aimbot field of view. |
| Draw Dead Zone | Displays a secondary dead zone circle where minor manual movement is allowed. |
| Dynamic FOV | Automatically expands the FOV radius as enemies get closer. |
| Max Dynamic FOV | Sets the upper limit for how large the Dynamic FOV can expand. |
| FOV | Defines the detection radius within which the aimbot acquires targets. |
| Smoothing X | Controls horizontal aim smoothing. Higher values produce more human-like movement. |
| Smoothing Y | Controls vertical aim smoothing for natural-looking vertical adjustments. |
| Dead Zone Size | Adjusts the area where slight manual aiming is permitted before lock-on activates. |
| Distance Max | Maximum range at which the aimbot engages and locks onto targets. |
| Recoil Compensation | Reduces weapon recoil while keeping a natural appearance. |
ESP
Awareness features. ESP (Extra Sensory Perception) draws overlays, enemy information, target filters and direction indicators on screen.
| Feature | What it does |
|---|---|
| Filled Box | Draws a semi-transparent filled box around enemy players. |
| Box | Draws a standard outline ESP box around enemies. |
| Box Type | Choose between different box styles and visual designs. |
| Name | Displays the enemy player's in-game username. |
| Distance | Shows the current distance between you and the enemy. |
| Skeleton | Renders a skeletal overlay showing the enemy's body structure in real time. |
| Visible Only | Limits the ESP display to enemies that are currently on screen. |
| Show Team | Includes teammates in the ESP overlay. |
| Show Downed | Displays ESP for knocked enemies. |
| Line | Draws a directional line pointing toward enemies. |
| Line Type | Select from different line styles for the direction indicators. |
Glow
Visual features. Glow highlights players, loot and death boxes, and adds health and shield bars.
| Feature | What it does |
|---|---|
| Glow Player | Applies a glow highlight effect to enemy character models. |
| Visible Only | Restricts the glow to enemies currently visible on screen. |
| Glow Intensity | Adjusts the brightness and strength of the player glow effect. |
| Glow Item | Applies a glow to loot items on the ground. |
| Rarity Limit | Sets the minimum item rarity required to trigger the glow effect. |
| Glow Death Box | Applies a glow to death boxes and banners dropped by eliminated players. |
| Distance Max | Maximum render distance for all glow effects. |
| Health Bar | Displays the enemy's current health level. |
| Shield Bar | Displays the enemy's current shield status. |
Miscellaneous
Utility features: general overlays, camera controls, spectator detection and safety controls.
| Feature | What it does |
|---|---|
| Crosshair | Renders a custom crosshair overlay at the center of the screen. |
| Watermark | Shows an "Apex Legends" text watermark in the top-left corner. |
| Third Person | Switches to a third-person camera perspective. |
| Disable Third Person While Aiming | Automatically reverts to first-person view when aiming down sights. |
| Spectator Count | Displays the number of players currently spectating your perspective. |
| Spectators Include Team | Includes teammates in the spectator count total. |
| Glow Weapon When Spectated | Applies a glow to your weapon when someone is actively spectating you. |
| Disable Aimbot When Spectated | Automatically disables the aimbot when a spectator is detected. |
| Disable Aimbot With Grenade | Temporarily disables the aimbot while a grenade is equipped or being thrown. |
Skins
Cosmetic features for weapon and player customization.
| Feature | What it does |
|---|---|
| Weapon Skin Changer | Changes the visual appearance of weapon skins in game. |
| Glow Weapon | Applies a glow effect to your held weapon. |
| Glow Weapon Intensity | Adjusts the brightness level of the weapon glow effect. |
| Glow Weapon Border | Controls the outline thickness around the weapon glow. |
| Player Skin Changer | Changes your character's cosmetic skin appearance. |
| Hide Weapon | Hides your equipped weapon from your own first-person view. |