This page lists every option available in the DayZ menu, grouped by feature, with a short explanation of what each one does.
Aimbot
| Feature |
What it does |
| Enable aimbot |
Activates the aimbot system. |
| Aimbot target |
Selects the aiming method used by the aimbot. Mouse moves the crosshair visibly; Silent registers hits without crosshair movement. |
| Aim bone |
Selects the specific hitbox the aimbot will target. |
| Randomise bone |
Randomizes the targeted hitbox while locked onto an enemy. |
| Aim key 1 / 2 |
Primary and secondary keybinds that activate the aimbot when held. |
| Focus infected |
Prioritizes zombies as aimbot targets. |
| Prediction |
Automatically adjusts aim based on enemy movement to improve hit accuracy. |
| Silent aim |
Shots register on the target without visibly moving your crosshair. |
| Silent aim power |
Controls the strength of the silent aim effect. Higher values increase the redirect likelihood. |
| Draw FOV |
Displays a circle at screen center representing the aimbot field of view. |
| FOV |
Controls the size of the aimbot activation area within the FOV circle. |
| Smoothing |
Adjusts how smoothly the aimbot moves toward the target. Higher values produce more natural movement. |
| Player distance |
Maximum distance at which the aimbot will lock onto targets. |
Visuals (ESP)
| Feature |
What it does |
| Enable ESP |
Activates all ESP (Extra Sensory Perception) visual overlays. |
| Show infected |
Displays zombies on the ESP overlay. |
| Infected skeleton |
Shows the skeletal structure of zombies for improved visibility. |
| Show animal |
Displays animals on ESP. |
| Show vehicle |
Displays vehicles on ESP. |
| Box |
Draws a box around enemies, visible through walls. |
| Name |
Displays the player's name above their character. |
| Distance |
Shows how far enemies are from your position. |
| Weapon |
Displays the weapon an enemy is currently holding. |
| Skeleton |
Displays the enemy's skeletal structure inside the ESP box. |
| Inventory |
Reveals the items an enemy is currently carrying. |
| ESP style |
Choose between multiple box styles for ESP visuals. |
| Player distance |
Maximum distance at which players appear on ESP. |
| Infected distance |
Maximum distance at which zombies appear on ESP. |
| Vehicle distance |
Maximum distance at which vehicles appear on ESP. |
| Animal distance |
Maximum distance at which animals appear on ESP. |
| Vehicle ESP inventory |
Uses the same inventory overlay style as Player ESP for improved consistency. |
Loot
| Feature |
What it does |
| Loot ESP |
Highlights items on the ESP overlay. Filter and display specific loot types, including items found on modded servers. |
Radar
| Feature |
What it does |
| Full in-game map |
A detailed radar map displaying nearby activity and objects. |
| Waypoints |
Create and save custom waypoints for navigation. |
| ETA calculation |
Displays the estimated time to destination based on your current movement speed. |
| Entity tracking |
Displays players, vehicles, zombies, tents and other miscellaneous objects on the radar. |
| Custom settings |
A wide range of optional settings to tailor the radar display to your preferences. |
Note: Second monitor radar support is planned for a future update.
Miscellaneous
| Feature |
What it does |
| Watermark |
Displays the Kernaim watermark in the top-left corner of your screen. |
| Time |
Allows you to change the in-game time of day. |
| Force third person |
Forces third-person view to remain enabled. |
| Force crosshair |
Forces the crosshair to appear even when the game normally disables it. |
| Crosshair |
Displays a custom crosshair different from the default in-game crosshair. |
| Free cam |
Allows you to move freely around the map. You must be within 3 to 4 meters of loot to interact with it. |
| Save |
Saves your current configuration settings. |
| Load |
Loads a previously saved configuration. |
Crosshair customization
| Feature |
What it does |
| Style |
Select from multiple crosshair styles. |
| Size |
Adjusts the overall size of the crosshair. |
| Alpha |
Controls crosshair transparency. |
| Gap |
Adjusts the spacing between crosshair lines. |
Compass customization
| Feature |
What it does |
| Compass positioning |
Freely move the compass to your preferred location on screen. |
Menu quality of life
| Feature |
What it does |
| Keybind confirmation |
A confirmation prompt appears before a new keybind is applied, preventing accidental changes. |